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About R2 Mechanics

R2 Mechanics is an independent, offline-first transcription and archival system created to serve the needs of researchers, cultural institutions, and archives that require transparent, secure, and audit-ready processing of complex audio materials.


Developed by David Thiry, the system was designed in direct response to the challenges faced by institutions working with sensitive, multi-speaker, or historically significant recordings. It offers a fully local processing pipeline with GPU-accelerated transcription, detailed speaker segmentation,


AI-assisted annotations, and visually structured HTML exports.


David Thiry brings practical experience in GPU-based processing, machine learning workflows, and secure, license-compliant software design. His approach emphasizes careful documentation, modular architecture, and full offline operability to meet rigorous data protection standards and long-term archiving needs.


With an interest in cultural heritage, oral history, and academic transparency, he aims to make complex spoken content accessible and navigable—preserving knowledge for research and future generations without reliance on cloud services or proprietary lock-in.


R2 Mechanics is intended as a practical tool for museums, archives, universities, media organizations, and public institutions—anywhere secure and structured audio documentation is essential.



Contact & Cooperation

Institutions, researchers, and cultural heritage projects are invited to get in touch for pilot collaborations, custom integrations, or detailed demonstrations.


David Thiry
📧 office@r2-mechanics.com
🌐 Project Website